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Radradrobot

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  1. Could bases be expanded? If there are multiple types of missions could there be objectives to acquire needs for unlocking bigger square footage for base? You could have missions to secure maps that might be military/construction/radar related. Find military logistics offices for better equipment/tech/research/personnel needed to rescue for handling bigger bases. Radar installations for increased detction of ufos/bases? Maybe they decrease interference or just radar arrays on a hill far from your base? Armored construction battalions for actually building your bigger bases. Medical facilities/equipment/specialist for larger personal requirements. These bases need to be defended via readiness lvls, response teams, patrols, or just bring said equipment back from ground maps for easy of implementation. Bringing equipment back could open up guard convoy missions. Convoy stopped on road for cover with a few armor pieces, and troops. Maybe airstrikes for heavy alien armor/personnel groupings. Ground missions on these and other geo maps could spawn different objectives/bonus finds: Deploy troops around chopper. Similar to how aliens are spread around map in xenonauts 1. • You could find bases free from harm. Just need to explore certain points and hold them or clear all the map? • You could find empty base then get attacked from aliens which followed your chopper to site. Similar to how all xenonauts 1 missions start. • You could find scavenged mapped. No aliens/aliens already there/show up later. Low chance for extra loot. • Chance to find unique items for one time items that can be lost if not grabbed at end of map if you have to abandon mission, and wielded characters goes down. Like a heavy gatlling gun that scientists/mechanics work to develop the gun your heavy weapons guys wield. This could lead to inspiration in scientists for alien inspirered unique items from downed alien craft/bases raided. Also, could upgrade those unique items with tech trees. Just one more science branch. Exosuit for increased strength and tu’s. 10%-20% increase in one or both. This doesn’t allow those stats to increase due to the suit taking the load? Moded weapons found that give better stats than base/upgraded one? Been watching escape from tarkov. Moded weapons that look like those. • Specialists found and rescued to take back to base or other missions. Etc on other unique items. Penny for your thoughts to make these ideas better. If they’re even plosible
  2. Please don't rush this game! I love it to deaths, and I will wait as Mister INinjaMango is!
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