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poulwrist

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Everything posted by poulwrist

  1. It was a feature in the old games and it did add a level of depth to the world and provided some interesting new things. It also makes it less monotonous in equipment choice.
  2. Heya Didn't see this mentioned anywhere, but I recall one part of the original X-Com games I always enjoyed and found just a little underused was the non-x-com handled research and development of new weapons, vehicles, technology, that would become available to you as you played. Would be nice to see such an addition so that once every while you get news about a new type of assault rifle that's now been finished, a new type of vehicle armor, a new missile ammunition type, or body armor, or something, that the world itself develops, along side the regular player-handled research. Perhaps even allow some sort of input on the process, like donating some of your budget to support the research and make it happen faster. Just an idea I was wondering if still had a presence in Xenonauts looking forward to it! Great to see the deal with Desura go through
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