Do smoke grenades even work in this build anyhow? Got everything covered with smoke, but neither my soldiers have accuracy reduction, nor aliens have. My soldier had entered the smoke and all three shots from enemy's reaction fire hit him and he died. I assume enemies should either have bad accuracy against targets in smoke, or they should not see the soldiers so easily? If it works only when the enemy is in smoke, when what's the difference between flashbang and smoke grenades? It feels kinda lame to recieve reaction fire while being covered with tons of smoke the very same turn. And even more - that all shots hit you in it. Or is it a bug or temporal balance issue?