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Msvknight

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Everything posted by Msvknight

  1. you have to click on the actual name of the weapon on the airplane and then a little menu will come out with all the weapons that can go in that slot
  2. I think foxtrots with alenium torpedos are better, they take longer to arm but, I looked at Xenopedia and they do about 500 damage while the alienium missiles only do 150
  3. mine was in terror from the deep when I finished a ship mission:D
  4. yeah but it is also an X-com thread, hence the name, X-com/Xenonauts feed
  5. Yes I did after clicking on the equipped med kit and equipping it, then clicked on the med kit and healed a soldier
  6. This is a thread where you get to say what you are happy about in Xenonauts that wasn't in x-com either at the start or the end. Mine is that you knew what med kits were:o
  7. Now Who remembers how horribly hard X-com Terror from the deep was!!
  8. Hi all you X-com and Xenonaut lovers Here you can talk about each to your hearts content!
  9. Well............................... How do you put up a profile picture? Thanks
  10. One of mine was when my guys were attacking a alien base and there was one alien at the end of the corridor, then when someone threw a stun grenade they bounced it off the ground a everyone was in a group so they all got stunned and I lost the mission
  11. Hi, If you have looked at this forum then you must have a Xenonaut or Nauts that have failed horribly and got themselves killed or just a failed stun or gotten in a suicide attack. If so, please share your story
  12. When I end the turn the hidden movement screen does not go away when there is visible alien movement and/or firing. But it goes away during my turn so it is not The Infinite movement screen
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