I think foxtrots with alenium torpedos are better, they take longer to arm but, I looked at Xenopedia and they do about 500 damage while the alienium missiles only do 150
This is a thread where you get to say what you are happy about in Xenonauts that wasn't in x-com either at the start or the end.
Mine is that you knew what med kits were:o
One of mine was when my guys were attacking a alien base and there was one alien at the end of the corridor, then when someone threw a stun grenade they bounced it off the ground a everyone was in a group so they all got stunned and I lost the mission
Hi,
If you have looked at this forum then you must have a Xenonaut or Nauts that have failed horribly and got themselves killed or just a failed stun or gotten in a suicide attack.
If so, please share your story
When I end the turn the hidden movement screen does not go away when there is visible alien movement and/or firing. But it goes away during my turn so it is not The Infinite movement screen