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Randemonium

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Everything posted by Randemonium

  1. It works very good over here now..a view balancing and a bit this and that to add, but it never played so nice and smooth.. And I could load the savegame from v18 hotfix1 without problems. I just played about 4 hours and I got not any crash. The first time I got on to November!... But I only met Sebillians and Ceasans yet, and no cruiser or officer or terror mission yet. I wonder if it is ment that way..and a bit more research options would be nice at this point.. Anyway.. I think this is the best working Xenonauts Version until now.. thanks a lot for your work!..
  2. Hi and thanks for the quick fix... Besides I want to say that I really like the game itself and I appreciate the good work of yours... But as I can say so far, the new Hotfix 2 didn't fix the major problems with the game that I experience the most annyoing for really enjoying the game at this point: - If I load a savegame in ground combat I can still see the UFO itself but the Aliens can now see through the walls from the inside and shoot at me, while I can't target them. I allways target the UFO. The aliens also won't come out of it..and the UFO floors and environment won't load, which means that I see the common terrain ground when I open the doors. When I walk inside the UFO, the ceiling won't disapear and so I see nothing. This means I can't really finish the mission if I load a savegame in ground combat. Allways have to load a savegame from before the battle... - the game still crashes during the hiddenmovement...it seems like it happens even more often and after less ground combat turns than before... Well, like I sayed: I really like the game and your work, but this sadly keeps me from even getting beyond the scout missions...but maybe I'm doing something wrong, caus other players seem to get much futher in the game...or do I have to start again to make the hotfix 2 work?... Thanks... EDIT: Well....I was wrong. The Hotfix 2 wasn't installed correctly..or something else went wrong. After downloading and unpacking it again evrythings works fine. Until know I had no hiddenmovment crash and I can also load my groundcombat savegames without parts of the UFO disapearing and Aliens shooting at me from the inside. But the rewards for the UFO where still missing in the debriefingscreen. But no matter.. Its so great that these problems got solved!! Thank you very much for your fast work!.... To me, this is the best UFO Defence remake ever..
  3. HI! I can't find the Alien Power Source for research. After the Ground-Combat their is no Power Source listed in the Debriefing-Screen. And it is missing on every Mission, even if I could see it in the UFO itself.. This is a major-problem for the research development...or am I wrong? Does anyone know this problem and is their any solution for it yet? Thanks
  4. Hi! I'm sorry if this has been posted befor, but I could not find a similar thread... So I decided to post it myself... The Problem is: If I load a savegame in ground combat the Aliencrew is still around, but all Devices from the inside of the UFO have disapeared (e.g. Powersource). It is as if the UFO is not around anymore, but you can still see it. Only the inside Grafiks are missing. You can walk and shoot right through it and the Aliens can do so as well. In the mission debriefing it seems as if there was no UFO around. This means you don't get the points from the UFO und you don't get any Devices for research from it. Just a bit Alenium... The bug apeared in the former two Versions allready.. at least in my standalone download... First at all after the Ground-Combat-Savegame-Fix was released.... Does anyone know a solution for this bug or is it even known allready?... Please help.. Edit: [ups.. found a similar thread... lol...] http://www.goldhawkinteractive.com/forums/showthread.php/4402-v18-ground-standalone-UFO-not-existance-after-combat-save-load
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