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Jean-Luc

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Posts posted by Jean-Luc

  1. I don't see why Aliens can't have nations and matters related to geography, you gotta believe man.

    This is NG's schedule now:

    -Trucks/Cars/Bikes

    -Construction Machines

    -Aliums

    -Pawnstars/Storage

    -Truckdrivers

    -Hillbillies

    -Jesus/Illuminaty/Knights Templar

    -Lumberjacks

    -Aliums

    At least it's not History Channel.

    kazon-humans.jpg

  2. I like the concept but the game looks really unappealing to me (though it's an early build). And I don't mean to be shallow but the graphics look really bad. Not because they're "old school" but simply because they look bad, sometimes it just doesn't click. Plus I have a particular dislike for the full top down view of characters.
  3. My unpaid shilling continues:

    Dreadnought , a steampunk/industrial leader class.

    Sorcerer, non-elemental wizard/summoner, has access to some nasty Cthulhu-esque stuff.

    A fairly long gameplay vid:

    [video=youtube;h941vL41zTc]

    It's mostly in German but the game dev speaks in English and things are pretty self-explanatory anyway.

  4. I guess X-Com "solved" some of this simply because it didn't have tiers of the same alien type so a rookie could always be a threat with the right weapon. Likewise a lowly sectoid wtih a plasma rifle could down your power armoured soldier with one or two shots. The drawback is that armour wasn't much help since everything had to be "normalized" up until the late game. Everything was susceptible to everything at all times.

    Also can't help but think if opening doors should cause reaction fire. It would encourage the use of shields, high reaction weapons and add some risk to it but also remove the exploit and the "unrealistic" TU cost of opening/closing doors. Of course aliens would need to be toned down as well.

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