That's part of it, but it's like I feel disconnected from what is going on screen. I think personally any image would evoke that kind of reaction for me, not specifically just that image, the big bold heading "hidden movement" doesn't do much for me either. It kind of breaks the 4th wall for me. If the screen was just a simple animation showing static or like one of those tv screening color bars:
Static:
http://s551.beta.photobucket.com/user/bluecynder/media/Animated%20GIFS/tv_static_by_tbh_1138-d3jmbjq.gif.html
TV Color Bars:
http://s235.photobucket.com/albums/ee314/hiemily123/?action=view¤t=colour_bars.jpg&newest=1
It would do wonders to keep the illusion of being there and in command, as if you as the player, is directing the movements not as a player, but as some top level official for the Xenonauts, issuing commands from some bunker or command post. I mean the air combat screens use a scheme that looks like radar screen, why not provide the same level of immersion for the tactics phases.
That reminds me, I wonder if it would be possible to add a radar sweep effect to the air combat screen complete with ghosting effects. The current screen right now looks fine, but personally stand out as a little bland in my opinion.
Hope all this makes some kind of sense.