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Simmo753

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Posts posted by Simmo753

  1. i've been playing the new build today and after 3 months it seems that not a single country likes me enough to increase my funding and everything costs more than i can afford, to top that i can't seem to keep up with the speed at which the aliens advance at, i'm missing the reward for doing the ground missions and it seems like the game has shifted its focus to air combat now.

  2. i hear you black cat, there are alot of us on here that believe that the system in the original game would work well in this game and make it look and feel more realistic looks like you'll have to hope someone can mod it in though as they;re not interested in weather you feel immersed in the game.

  3. yeah i think you got the meat of the problem there shabowie, i don't think capping the ranks would be hard to implement and the immortal interceptors is just to make it easier for them to balance, i don't think they care about immersion anymore just what's easier for them.

  4. yeah didn't mean to sound defensive, i was shocked about Chris's response regarding it, i had up until that point thought he was very openminded about the community's wishes, it seems now that he has little time for change and will only look at fixing.

    Sorry if it sounds like i'm blasting Chris btw i'm sure he has alot on his plate and i do hope that he becomes more open to it again once things are more complete.

  5. That's exactly how I describe you Thunder:p

    And the devs are working with a tight budget and I think they focus on improvements more than additions. The ranking system is fine but I like the idea of only one commander per base. That seems realistic and possibly more balanced?

    i understand that and i'm not suggesting that the dev's alter theres attention just that it can be reviewed/considered once the game is closer to a final build.

  6. by the response of Chris i guess i'll have to hope that the modders amongst us will make a mod to cap the amount of soldiers in each rank, i must admit that i'm disappointed that it seems to be a flat refusal to even consider it though.

  7. Man this is a bummer. I check back in to see how the game is progressing and it seems like a number of awful "final decisions" have been made by the developer regarding "Invincible Interceptors" and what I would name "Armies of Colonels" which just kills immersion to me and really cheapens the game experience. Really disappointed.

    yeah i'm with you on that, it seems that the developers are more interested in just pushing out the final game rather than polishing it to a shine.

  8. well as many have said i would restrict the amount of officer ranks so maybe

    1 Private

    2 Private 1st class

    3 Corporal

    4 Sargent

    5 Master Sargent

    6 Lieutenant

    7 Captain

    8 Major

    though i do like the idea in this mod.

  9. oh was hoping to find a mod that got round the whole "army of commanders" problem and as i have seen from else where in the forum it doesn't look like chris wants to address it as he doesn't see it as an issue.

  10. i have to say that in EU the ranks where what kept me interested in my soldiers (that and naming them after my friends) i find that the fact that everyone is a commander after a couple of months is ridiculous and ruins my enjoyment of the game, i understand that Chris doesn't want to revisit it and that he see's no point in altering it as it wont affect the mechanics, but surly the greatest point of playing the game is that you feel connected to it. surly it's worth considering the fact that it would increase the enjoyment in the game with little alteration of the game it's self?

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