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Elim Garak

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Everything posted by Elim Garak

  1. Looks like the air combat race condition bug is still there. Two air fights happen at the same time, music plays twice, plane display of one is shown on the right, etc.
  2. I am hitting a weird bug - I have 4 soldiers training and 4 ready to go - but one of the soldiers in training is still showing up in my Chinook, on a mission. No idea how she showed up there or why. I am also seeing that one of my soldiers is wounded but when he is on the mission, he has full health.
  3. Hey, I just got an alien that spawned inside the wall of the UFO. It's the medium sized one, and he was right at the exit. I could see him just fine, but I could target him only when I came at him from one direction. If I came at the alien from the right, I couldn't target or hit him. If I came at him from the left, I could target him.
  4. The "hang" on some saved games is still around. According to the task manager the game keeps using up CPU and allocating more and more memory, so I am thinking there is an infinite loop in there somewhere. I killed it at 700 MB. Can provide the saved game if necessary.
  5. I suspect that the aliens are placed in random locations on the map, and this time the alien died immediately. I had a game where for a couple of turns I kept hearing aliens dying - I think they were placed inside of their burning UFO. One of them was outside however and I got to kill him.
  6. This build seems to be much more unstable than the previous one. I am hitting CTDs all over the place. Now the last 6 of my saved games cause a CTD. I saved each one when absolutely nothing was going on, in the geo view. I don't think I will keep trying to play this game - I don't want to retrace my steps yet again. The only commonality with these last six saved games that I can think of is that I used the work-around to get more soldiers for my bases a couple of times. I couldn't hire any more soldiers, so I started a new game, saved it, then loaded the main game, and hired soldiers that way. My guess is that this is why the game is crashing all the time now.
  7. Oh, you can retreat that way too. Interestingly, if you retreat and a missile follows you, you can't maneuver outside the grid and the missile will hit you. However, if you pause the game when the fighter is outside the grid, then in a few seconds the game will let you out of the fighter view and your fighter will not get damaged.
  8. Yes, I think it might have been a terror sight with no buildings.
  9. Somehow I got one of my soldiers into a place where he can't be selected with the mouse. I can still get to him through other means, but when I try to select the guy using a mouse, I just get a path from my current soldier to this one. This could be an old bug but I haven't seen it before.
  10. Got a Mig accidentally into a combat with 3 fighters. Then hit the wrong button - afterburner - and unpaused. Then hit the "run away" button. Then crashed.
  11. This may be a known issue, but I just got a consistent CTD when loading an autosave game. I think this autosave was made right after I got payed for the month.
  12. If you take a soldier into the engine section of the scout, have him walk through it, and tell him to go outside, he opens the door and then just stands there apparently walking in place. You keep getting walking sounds forever, but the soldier doesn't move. If you click outside again the soldier recovers and moves. See attached screenshot:
  13. I created a base and somehow got into a state where no soldiers could be hired - I could hit the counter and the system would increase the charge, but the number of hired soldiers would remain at zero. See attached screenshot 1. Then when I tried to increment the worker counter, it updated the soldier counter as well - both the number of soldiers and workers to be hired incremented, but I was not charged for the soldiers. They also didn't get hired when i did this. See attached screenshot 2. Finally, until I used the start new game & then load the existing one, I couldn't get more soldiers to hire.
  14. I once again got a case with double air combat. Only one UFO and one plane were in the air at the time, but I could hear double music - and after I defeated the UFO the game crashed.
  15. I created a soldier in the game with a pistol and a grenade. During the first mission everything was fine - the soldier had plenty of APs although I don't remember if he had a visible shield at the time. Then I few the helicopter to a second mission (without going back to base). The soldier now had half of his original hitpoints - possibly because he picked up his shield somewhere. The shield seems to be too heavy to be of much use and shows up intermittently.
  16. Nope, it's usually after the first couple of turns. He keeps shooting until all the aliens he can see are dead - the ground around him looks like the surface of the moon. After he kills all the aliens around him the game resumes as normal.
  17. I just hit a strange issue. During AI processing a friendly soldier got stuck in attack mode. He kept shooting for about 5 minutes, killing all the aliens he could see - he got 3. He missed a lot, and must have fired hundreds of shots. During that time you could do nothing - just wait for him to kill all the aliens. This seems like a new bug - I haven't seen it on the bug thread.
  18. Oh, hey, if the smoke grenades don't kill anybody, why did you throw 8 of them? As far as I could tell, they have no effect other than to make smoke - the aliens still shoot just fine through that smoke and somehow see you.
  19. I did not fly a Chinook from another base - I bought it at this base. And yes, I tried saving, quitting, and then reloading. And no, I have not tried saving, starting a new game, quitting the new game, and then reloading. As far as I can tell, the steps were quite simple and obvious: 1. Build base. 2. Buy a Chinook. 3. Hire soldiers. Train them - not sure if this is a factor. 4. Buy a vehicle. 5. Try to assign soldiers & vehicle to the Chinook - the Chinook option is grayed out. However when I fly to a mission everything is fine. It's just that the soldiers show up as unassigned in the personnel screen.
  20. Yup, exactly. The controls are a bit unintuitive. I shot my own guys several times now. Speaking of reticules - I suspect this has already been covered, but you can't throw a grenade directly at an enemy. As soon as the reticule passes over an enemy the grenade throwing action changes into shoot action.
  21. Huh, my previous reply didn't take. Anyway, I did check - this doesn't seem to be exactly the same bug. The main issue is that aliens are spawning in random locations on the base. And the two events are tied.
  22. No idea why - I assign weapons and armor to all my guys, but I still end up with one guy that has no weapons and only basic armor.
  23. If you discover an alien base, save the game, and then load that saved game, the base is gone. The alien base location is not preserved.
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