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Everything posted by Name
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Do you like the "recent" farm map ? I don't
Name replied to xcom's topic in Xenonauts General Discussion
Thats it? That is the almighty reason I have been waiting for... Taking away open farms and replacing them with more cramped closed farms does not seem to add much to gameplay. (developer loving mode on) Are the maps preedurally generated? If no could certian aspects be? If no why hell arn't they? If no was it impossible to implement? If no was it a design choice? If yes those are all unimportant^..... I mean I would like if all maps are lovingly generated but that exuse just seems weak... Thanks for reading! -
The name first of it is a if they are asking me to make fun of them....
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I can not believe that this thread is still alight
- 880 replies
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- artificial intelligence
- civilians
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(and 3 more)
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Do you like the "recent" farm map ? I don't
Name replied to xcom's topic in Xenonauts General Discussion
I agree with both each cool in itss own way. Map variatrion is a cool thing to have. -
Well having to many programs clutter your cpu so you may want to stick with steam As for desura logging on every time yuo turn on your cpu is rather annoying and i find the main page of desura visually unapealing hope I helped
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In a world without glue we have ductape.... But still well said : D
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Newer easier code... Next code WARNING periodics are limiting by way of code so the message is not to be considered IN ANY WAY! Hydrogen,Iodine Iodine Livermorium Uranium Iodine Hafnium Tantalum Carbon Uranium Good luck have fun
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Sorry it took so long for a new level! N N N N NEXT LEVEL! 1.0079 85 It forms one word half fun
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I like the idea of the SOTS system but is it practical to implement developerwise? I never minded having to hire scientist and still don't. As for what seem to be the more important topic about workers and scientist. I don't like the idea of having a fixed amount of scientist come with a building.And before someone replies to this with #blabla abstract well these thing only seem to be abstarcted away on the forums... I really want interesting gameplay combat wise and managment wise.
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ack WHITBH? ack WHTCH? comfirm?
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7.6 11.15 27.18 92.13 1.1 12.20 8.6 32.15 51.18 5.23 69.8 7.9 43.20 8.2 91.8 3.3 45.15 32.4 70.5?
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I expected great things from all of you but i digress. *sobsobsob P P P PITY LEVEL! 1.3 27.15 81.4 0.5 101.14 C 1,000.1 12.18 8.5 123.1 27.2 57.15 12.21 35.20 12.321.9 61.16 8.8 27.5 252.18 7.14 ! C____________H 51.15 7.14 5.3 3.5 __________C 12.25 7.15 12.21 8.8 71.1 12.22 7.5 H 71.1 41.8 55.5 _____H 21.3 73.20 9.16 9.8 7.5 50.18 81.14 C_____________H 25.25 8.15 7.21 27.23 91.9 21.14 ! IGNORE _________ the reason their there is that this forums posting system hate having large numbers of spaces.... COUNT EVERY ONE SPACE AS A SEPERATOR! WHY DOES THIS FORUM HATE ME! If this is too difficult for you to read go here -> http://roam-game.com/forum/index.php?topic=120.0 (scroll to the bottom)
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How did you figure that out? You were right only I am not welsh american : l
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I want the option to cram all my radars in one baseit is a all eggs in the basket thing. If teh aliens noticed this I have a feeling they would send larger amounts(or/and)better troops to attack
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edited riddle 3 i tink i stumped uses guys!
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4,4 5,4 1,1 4,3 z 1,1.
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Oticeet niprsdh
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N N N N N N N NNEXT LEVEL! I am alwasy worried about spelling errors. N N N N NEXT LEVEL 4.17 4.64 4.65 4.54 read the description stanza.
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Chris I have been doing math and a 6 by 6 just barly makes it so we need more bases. Cool
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UYOEKOEO ! ORFI OCN ROEOARTN YRSN LEAO But you did unlock the next level!
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The title read backwards so you will need to read backwards. Y axis anyone?(stealthy font)
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Can the longer radar range inprove the chinooks range? Or does the range quickly grow whit newer transports? I want to see how radar range grows with more raders can we get a chart or something?
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G I G R U Y T E P C R A D T N O E A O S N I I E R E S I T D A S E N T N N S H D E O T R F A N T R D U O D A I T A R E R W R B L W O N H T B D D A E E L I U Y E T U Good Luck Have Fun