Warie_W00kie
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Everything posted by Warie_W00kie
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Destroyed caravan/trailer on desert map: - It still exists as a block and must be walked around. It also acts as a wall and blocked grenades even though the path is green (blew myself up there lol) - However, it will no longer provide cover and able to shoot through (as it should) iron_man-726.json output.log
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Hmm weird.... so I've tried windowed, full screen, and borderless screen but it didn't make a difference. I am certain the scroll wheel of my mouse is working properly in game because I was able to scroll up and down in the menus and change the height during tactical missions. In geoscape and aircombat, the ability to zoom is just gone. I've tried to change the key binds in options but there are no "camera: zoom in/out" for geoscape and aircombat. I know I sound crazy but am I confusing features from xenonauts 1 with xenonauts 2 or something?
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This is not really a game breaking bug, but the amazing beard growth when he removed his helmet put a smile on my face. iron_man-74.json
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V2.08c - CTD when chopper arrives back at base.
Warie_W00kie replied to Emily_F's topic in Xenonauts-2 Bug Reports
Got it on my way back from a terror mission. auto_strategy_after_combat-83.json auto_groundcombat_turn_13_start-534.json -
After air combat, the armaments of interceptor became empty and cannot be re-selected. What Happened: Angel inceptor was armed with 1 cannon, 1 sidewinder (2/2), 1 armor. During interception, sidewinder only fired once. After it returned to base, all armaments on the interceptor were unequipped when I pulled up the aircraft screen. The menus to re-arm showed that the sidewinder is gone completely instead of (1/2), the cannon that was on the plane disappeared as well. At this point, clicking on anything in the armament menu does nothing. iron_man-104.json