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billsarason

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Everything posted by billsarason

  1. Did you not get a glitch were the warden armor would have an armor value of 13 after the weight reduction? where you in iron man?
  2. I think this happened after I finished the lighter defender armor upgrade.
  3. defender armpr is now warden armor. I completed the reserch and workshop stuff ages ago. Also now all warden armor has an armor of 14.
  4. side note I can't explain it but I carred a lot more about the mods when I had to put them into the inventory. with the drop down I just forget. the armor toggle is still great though.
  5. don't know why this was but I upgraded to warden armor and the armor didn't change for one of my soldiers. to fix it I changed to the gunner class then back to shield and then reequipped the armor.
  6. all in all I feel the abduction mission should be a bit letter and also that you shouldn't be dropped so close to what feels like every enemy on the map. Also does crouch not increase aim anymore. sorry if it sounds like complaints I'm just writing down my thoughts as they come in the hopes they help. I don't normal do beta test stuff.
  7. not going to lie the cleaner mission is really damn together and after that you getting the abduction mission feels a bit all at once.
  8. is it posible to allow to check the cost of moving,shooting and then moving again rather then just the moving and shooting.
  9. are these supposed to look like fire traps becaes that was my first thought. Is it just me?
  10. Although I really like that it adds a rebreather on the soldier.
  11. So far I like the hevey armor toggle but I feel that the others 3 would be cooler as items partly because I don't see why a soldier couldn't have all three.
  12. also the scroll down gets in the way of the weight so you can barly see it.
  13. Why do I start with 7 pieces of defender armor. it feels like you should either start with none 1-2 or 9. also if you would start with some on lower difficulties you should have none on commander.
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