Pietje666
-
Posts
47 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Events
Downloads
Posts posted by Pietje666
-
-
Weapon tier evolution: It's ballistics, maybe accelerated, laser, gauss and then plasma.
I think it's enough, haven't encountered Andron so i don't know if plasma weapons are enough.
-
I wondered how far Milestone 3 is.
And if there's a prototype version that could be tested.
-
5 hours ago, Alienkiller said:
You can create an seperate Post here for Modders, but from the normal Community and the Devs there isn´t something about that Theme yet.
Like said, you can do it on your own risk, when the Devs / Publisher give an first Go for Mods. But then don´t cry when you have to start from 0,00 on again after big Updates, Refits etc.
I agree with a separate post on the forum. So modders can help each other with tips and tricks.
-
You want to shoot with infantry Plasma Weapons? You need to get hold of Alien Fusion Weapons.
Getting Terror missions with Alien Plasma Bomb or shooting down an Alien Bomber is possible with Milestone 2
-
There is an unused category of people who can fit the role (the building that houses them works). Remember to make those active choices, you must know what's going on. To gather information is an agent's job.
- 1
-
UK version is quite stable even after enabling the deprecated tech, buildings and such.
The only reason why the game would crash, is when i made a mistake somewhere.
That's why mod the game at updates that i think it's worthy to spend the time on.
-
@gG-Unknown if they are going to implement what you were saying. Then additional research and weakness project should have a decrease in time spend at the hospital and a decrease in reduction for the new cases. That would be fair and logic response.
-
@Vitruviansquid you meant like UFO:EU? Every role had their own technology category.
-
I think eventually the PLOT text at the research topics will be removed when we get closer to the final build. So you won't know if you're progressing in the right direction.
-
If you put X-COM 4 not in the equation, Xenonauts 2 gives you more control of the air battles. To me air battles are, bringing the best ship, with the best equipment and pray you down it.
-
In some rts you have to clear certain locations and then ambush the incoming army. Maybe perhaps that's also possible (depends on the map) on turn X the army will move in. And then it's their turn to respond to the incoming fire. If you did your best you will wipe them out, otherwise the battle is dragged on.
-
I know the rewards for clearing the HQ. Still i never launch the final attack, cause they are good target practice for rookies. And finishing the Cleaner story isn't necessary in the game. Still they improved the Cleaner part very much in Milestone 2.
-
9 hours ago, ooey said:
Bring back the F16 lol!
F16 still exist, only it's buggy at the moment. Can't remember what was wrong with it, only that the game crashed after you saw it in the hangar
-
I remember the original version.
You set-up your troops, hit commence and pray everyone survived the first cleaners turn
-
It's an ambush, so it logic you can use the whole terrain to position your troops
- 1
-
Operation Endgame will always happen? Or is it more like the doomsday clock? Based on your choices, you can make it happen or avoid it.
-
Finally the last tier of weapons & vehicles/ aircraft will be unlocked through normal playing ^-^.
I wonder about mod support cause that's one the things i am looking forward to
- 1
-
Still it is too bad you only got 3 slots on Angel.. so you have got to decide armour or not. If Angel got a dedicated armour slot then it would still be functional in the mid and later game. Still bummer you can't upgrade the engines. You found better propulsion? Adopt it to our current tech
-
Is it correct that you can't transfer or sell Stun guns in milestone 2.14? It could be a left over when in a previous milestone you had access to stun baton and stun gun in the beginning.
I fixed it for my game.
-
@least 2006 (or was it 2009?) People were already researching AI back then
- 1
-
Milestone 2.10 UK Version
In commence air attack, i can't hit the hot keys to move the aircraft sideways. I have to push the buttons to move the aircraft sideways.
-
@Aaron have you checked the mod scene, cause maybe for what you mentioned there's a mod for it
-
When i was loading some deprecated files, i saw some images like for gauss alloy ammo were gone.
Defender armour is still available ^-^
Angel looks like a Mig, while Falcon looks more like a F16
-
Don't know if it's already done, but I agree that civilians should leave a body on the floor. That way you can save civilians in terror missions so they won't be killed. Or if they are killed, then you got a visual reminder.
- 1
Experimenting with mod loader issue
in Xenonauts-2 General Discussion
Posted
Do i need to create every meta file with a unique id for every folder and file? Yikes!