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Pun Pundit

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Everything posted by Pun Pundit

  1. I do know now, after reading through this thread(and researching both and looking at the stat differences). Accelerated weapons is a trap choice.
  2. No, but this game is not real life. A weapon progression where it is a no-brainer to skip the first stage may make some sense in real life, but it makes no sense in a game. It only serves to muddle and confuse new players, which was my point. If I was an actual alien-fighting organisation, I would not be doing this for fun.
  3. As a complete newbie to the Xenonauts games, playing today's release version blind, I have a couple of notes: - Accelerated Weapons feels like a trap to me, because I unlocked Laser Weapons research right after. This is very confusing and not knowing which is better (and that the tech tree looks like this) feels pretty bad for a new player. I also didn't have the money to make any mag weapons because, - It's very unclear whether it is safe to sell corpses. In XCOM 2 WOTC, a game many people are likely to come from into Xenonauts 2, alien corpses are important resources to build items and structures (even more so in Long War), but from the posts in this thread it seems like they exist to be sold in this game (like in OG XCOM UFO Defense). This could probably be made explicit. Xenonauts 2 is of course not XCOM 2, it is its own separate game - but I think the context in which these games exist is important.
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