V8 Balance thread in Xenonauts-2 General Discussion Posted October 13, 2019 · Edited October 13, 2019 by Rusknight 1 hour ago, Max_Caine said: I believe in the first month of so, you're supposed to start reverse-engineering alien weapons so that your squaddies can use them. Alien weapons are without a doubt more powerful than baseline ballistic weapons, but the things is, you can get on by quite handily against Sebillians and Psyons with ballistics. It's not until you face the intentionally bulletproof Androns that you realise that you need bigger guns. My first encounter with Androns in v8 went exactly the same as Rusknights, only I lost 4 people to the explosion and as I am trying out the Iron Man, I NOPED outta there and saved the rest of the crew. I researched and produced some allien weapon indeed but looking at it's paremetrs I wasn't really sure it's worth equiping all my soldiers with it. Anyway from the design point I think the game should not present you new enemies like this when you didn't meet androids before and then get 7 of them at once runing at you. You should meet 1 or 2 androids first at some mission to understand how dangerous they can be and adjust your tactics and weapon for new battles against them. I managed to complete this mission equiping all my squad members with MG to max raw firepower but it was quite dirty save-load victory. I doubt I could beat so many androids that early on iron man.