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IIPLIICaptainSPrice

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About IIPLIICaptainSPrice

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  1. IIPLIICaptainSPrice

    Question to Chris

    Master Chris - Xenonauts 1/2 developer. I spend 1000+ hours on xenonauts 1 and i must say the idea of the game its very good an fun to play(sry first time on forums), also veteran of xcom 1/2. Top 10 Company of heroes 2 all factions + twitch streamer. I saw recently posts about base changes + voting in forums so my question to Chris is why not implement 2x types of base mechanice like in Xenonauts 1 and New one in xenonauts 2 so players can choose between 1 and 2 in the start of game. I like when game have more option. Instead of changing current idea for Xenonauts 2. Why not implement both ideas. That will make game more OP and more popular at that point. Same with air combat. What i always say to every new game --- more options = more fun , this would make Xenonauts 2 the most OP game. Best regards. CaptainSPrice from www.twitch.tv/Captainsprice
  2. IIPLIICaptainSPrice

    Question to Chris

    Master Chris - Xenonauts 1/2 developer. I spend 1000+ hours on xenonauts 1 and i must say the idea of the game its very good an fun to play(sry first time on forums), also veteran of xcom 1/2. Top 10 Company of heroes 2 all factions + twitch streamer. I saw recently posts about base changes + voting in forums so my question to Chris is why not implement 2x types of base mechanice like in Xenonauts 1 and New one in xenonauts 2 so players can choose between 1 and 2 in the start of game. I like when game have more option. Instead of changing current idea for Xenonauts 2. Why not implement both ideas. That will make game more OP and more popular at that point. Same with air combat. What i always say to every new game --- more options = more fun , this would make Xenonauts 2 the most OP game. Best regards. CaptainSPrice from www.twitch.tv/Captainsprice
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