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L195_Smiledog

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L195_Smiledog last won the day on August 26 2018

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  1. Alright Thanks again Charon Im gonna find out if it is then i guess xD
  2. Ok hold on now you got me confused xD I thought mods with a higher priority overwrite the ones with a lower one. So by placing it ontop of everything else its wins every mod conflict. Now that i think about it thats probably why I should put it on top. So it overwrites the images of the weapons from the base game / xce and not the other way around . Thanks for the help ! Also so it is compatible ?
  3. Hey there, just have a quick question regarding compatibility I just found this cool mod to replace the images of the ballistic tier weapons with alternate ones : https://steamcommunity.com/sharedfiles/filedetails/?id=448095971&searchtext=alt+weapons Now since its only a small cosmetic mod and what I read on the main page of XCE I am almost certain its compatible. I just wanted to make sure because i looked into the file and it edits: xenopedia.xml for the entry change on ballistic weapons i guess and weapons.xml for the menus and stuff i bet, Also since it just says INSTALLED in the modmanager i guess it just places/overwrites the files. So Loadorder doesent matter in this case. Update: ok I forgot to install it actaully just said INSTALL... now its active and installed I placed it at the lowest priority in the list.
  4. Heyho just wanted to report a very very small typo i found so far. And also some odd wording. So this was the typo i meant: "...for out own nefarious purposes." out instead of our. Nothing major And for the odd wording: I think with "...while decreasing -5 action points." -5 Time Units (TUs) are meant. My English is not the best so maybe the -5 action points was intended that way I just hope I helped. Keep up the good work for this great mod
  5. Oh ok thanks for telling me. So I guess it has something to do with the tileset used then. Anyway like i said its nothing game breaking its still lots of fun
  6. Quick Update: Ok so now that my guys reached the second floor things get even stranger: So the console is overlapping with the roof and i haven't changed the roof disabling option, however after selecting it one more time it looks like this:
  7. Heyho there I know this bug properly has been reported before but in case it hasn't here is my bug: As you can see the roof of the interior is blacked out. The only solution i found so far is to disable roofs then it looks like normal: Nothing gamebreaking just wanted to let you guys know Have Fun !
  8. OK thats good to know. Thank you very much for the quick and informative answer. Also Kudos to the entire XCE Team for making an already awesome game even more awesome
  9. Hello everybody I got question regarding the mod order, specifically about the (XCE) Xenonauts fix pack. In the Mod description it says to put it at the Top of your mod list. I know this may be an obvious question but does that mean to put it at the highest or lowest mod priority? The way i understand is it is to be put at a highest mod priority. Im a bit confused because after I first installed XCE it was at mod priority postion number 15 while some of the mod listed needed to be loaded below have been loaded above the fix pack. Also does the game load mods by priority order or vise versa? In for example TES games plugins which are first in the loadorder get loaded first and overwrite previous ones. If that would the same case here wouldn't the Fix pack get overwritten by the actual mods ? And just a generel question does the loadorder of the other mods actaully matter or is the order of the other mods beside the fix pack irrelevant. Also is it ok to leave the non active mods in the list, for example the french versions in my case. I send some srceenshots of my mod order. Many thanks in advance for anserwing my maybe somewhat stupid questions :)
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