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Pinetree

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Posts posted by Pinetree

  1. On 12/13/2021 at 6:39 PM, EurekaSeven said:

    Bit of late, but That really helps a lot with my own research on Warsaw Pact elite forces that can be mentioned in Xenonauts Universe. Thanks!

    Though I'm little bit curious, as you've listed a lots of less known conflicts that a PACT personel might involved into, but you never mentioned the Operation Danube aka Prague Spring in '68. It was one of the biggest depolyment involving almost all of the Warsaw Pact countries and also includes special opeartions and sabotage (e.g. Spetznaz caputure of Ruzyne Airport), so I'm guessing it could be one of the most common combat experience for a PACT soldier during the period. I'll say REFORGER might also be an available experience for US soldiers as it includes exercises dealing with a possible Soviet invasion against Germany. 

    If I recall correctly, at the time I didn't include Danube as there was minimal combat but feel free to add it in your personal copy, it's pretty easy to do. Reforger, as you say, were exercises only so didn't count in my book.

  2. As this mod seems to have died and appears to be unavailable, I've decided to re-release it. I've converted the mod so it can be used in the Mod manager.

    This does not incorporate any of Ogaburan's changes so this version is as it was for V.22 (pre-1.0).  I haven't added any flags for XCE. I probably won't do any more work on this mod, I'm just making it available again.

    Download link is at the bottom of the post. Enjoy :)

    Original text below:

    The purpose of this mod is to expand on the backgrounds of Xenonaut grunts, add more names, and to add some more nations.

    Parts of this mod have been incorporated into the official game: *denotes nation that comes with the vanilla game.

    BnWRc4M.png

    The nations included in the mod are:

    NATO:

    United States*
    United Kingdom*
    Canada*
    West Germany*
    Greece*
    Spain*
    Italy*
    Portugal
    Norway*
    Netherlands*
    Denmark*
    France*
    Belgium
    Turkey
    Iceland

    Western Allies:

    Australia*
    Malaysia
    New Zealand*
    Japan*
    South Korea

    Warsaw Pact:

    Soviet Union*
    East Germany*
    Hungary*
    Bulgaria
    Czechoslovakia*
    Romania
    Poland

    Communist Bloc:

    Vietnam
    China
    Cuba
    North Korea

    Non-Aligned or Neutral Nations:

    Rhodesia
    South Africa
    Israel
    Egypt
    Sweden*
    Finland*
    Ireland
    Brazil
    Nigeria
    Kenya
    Morocco
    Philippines
    Indonesia
    Mexico
    Thailand
    Chile
    Argentina
    Austria
    Switzerland
    Yugoslavia

    I've also expanded most nation's available regiments and/or made them more "elite". This represents the nations giving the Xenonauts their best of the best.

    The combat experiences are all historical wars from the 60's and 70's that a soldier's nation was involved in but you will get the occasional non-historical result due to there being no relationship between a soldier's age and previous combat experience when they are generated. e.g you might get a 21 year old veteran of Vietnam.

    Here's the full list of nations with units and possible experiences:

     

    NATO:

    United States

    Units:
    Army Special Forces (AKA The Green Berets)
    Airborne
    Navy SEALs
    Marine Force Recon
    Army Rangers
    Experience:
    Vietnam
    El Salvador - Special Forces only
    Angola - Special Forces only
    Laos
    Dominican Republic '65.
    Korea '66-'68
    Cambodia early '70s

    United Kingdom

    Units:
    Special Air Service
    Parachute Regiment
    Royal Marines
    Special Boat Squadron
    Experience:
    Aden
    Northern Ireland
    Dhofar- SAS only
    Borneo

    Canada

    Units:
    Canadian Airborne Regiment
    Royal Canadian Regiment
    Royal 22e Regiment (for French-Canadians)
    Experience:
    Cyprus (UN Mission during Turkish Invasion 1975. Airborne only)

    West Germany

    Units:
    GSG 9 - Anti-terrorist unit of the Federal Police
    FSLK200 - Long Range Reconnaissance Patrol(LRRP) unit
    26th Fallschirmjager Brigade - Paratroopers
    Experience:
    Mogadishu - GSG 9 only

    Greece

    Units:
    ETA - Special Paratrooper Unit
    MYK - SEALs equivalent
    Raider Forces - Rangers
    Experience:
    Cyprus

    Spain

    Units:
    Unidad de Operaciones Especiales - Special Operations Unit (SEALs equivalent)
    Grupo de Operaciones Especiales - Special Operations Groups
    EZAPAC - Special Operations Unit of the Air Force
    Experience:
    Equatorial Guinea
    Spanish Sahara

    Italy

    Units:
    9th Parachute Assault Battalion - SAS equivalent
    COMSUBIN - SEALs equivalent
    RIAM - Air Force Special Forces unit

    Portugal

    Units:
    Comandos - Commandos
    Cacadores Especiais - Rangers
    Corpo de Tropas Paraquedistas - Paratroopers
    Experience:
    Angola
    Mozambique
    Portuguese Guinea

    Norway

    Units:
    HJS - Special Forces
    MJK - SEALs equivalent

    Netherlands

    Units:
    KCT - Army Special Forces
    BBE-M - SEALs equivalent
    Korps Mariniers - Marines
    Experience:
    Moluccan Terrorist Crises - BBE-M only
    New Guinea - Marines only

    Denmark

    Units:
    Jaeger Corps - Army Special Forces
    Frogman Corps - SEALs equivalent
    Sirius Sledge Patrol - LRRP unit of the Navy that patrols Greenland

    France

    Units:
    1er RPIMa - Marine Special forces
    13e RDP - Special Forces
    Commandos Marine - SEALs equivalent
    GIGN - Anti-terrorist unit of the National Gendarmerie
    Experience:
    Algeria
    Zaire

    Belgium

    Units:
    Paracommando Regiment - Paratroopers
    1st Company ESR - LRRP unit
    Experience:
    Congo - Paracommandos only

    Turkey

    Units:
    OHD - Army Special forces
    SAT - SEALs equivalent
    Experience:
    Cyprus

    Iceland

    Units:
    Icelandic Coast Guard
    ISVL - Icelandic Special Forces unit formed after the Iceland Incident (Fictional)

    Western Allies:

    Japan

    Units:
    1st Airborne Brigade

    Australia

    Units:
    Special Air Service Regiment
    Royal Australian Regiment
    Experience:
    Vietnam
    Malaya
    Borneo

    Malaysia

    Units:
    Grup Gerak Khas
    Experience:
    Malaya
    Borneo

    New Zealand

    Units:
    1st Ranger Squadron, NZSAS
    Royal New Zealand Infantry Regiment
    Experience:
    Vietnam
    Malaya
    Borneo

    South Korea

    Units:
    Special Warfare Flotilla - SEALS
    Marine Corps
    Special Warfare Command - Army Special Forces
    Experience:
    South Vietnam
    Border Actions

    Warsaw Pact:

    Soviet Union

    Units:
    Spetsnaz GRU - Special forces
    Group Alfa - Anti-terrorist unit
    Airborne VDV - Paratroopers
    Experience:
    Afghanistan
    Ethiopia
    Sino-Soviet border
    Vietnam - Spetsnaz only

    Hungary

    Units:
    37th Air Assault Battalion

    East Germany

    Units:
    KSK-18 - Combat swimmers(SEALS equivalent)
    40th Fallschirmjager Battalion - Paratroopers
    Diensteinheit IX - Anti-terrorist unit of the Volkspolizei
    Feliks Dzierzynski Guard Regiment - Elite unit of the Stasi
    Experience:
    Angola
    Congo
    Ethiopia
    Mozambique

    Czechoslovakia

    Units:
    22nd Airborne Regiment

    Bulgaria

    Units:
    68th Special Forces Brigade

    Romania

    Units:
    161st Paratroop Regiment
    1st Mountain Hunters Brigade

    Poland

    Units:
    4101st Paratroop Battalion - Special unit of the 6th PAAD
    WOP Highland Brigade - Mountain troops of the border guard
    7th Naval Assault Division - Naval Infantry
    6th Pomeranian Air Assault Div. - Paratroopers
    Experience:
    Workers' Rebellion - 1970 Pacification of striking workers in coastal cities

    Communist Bloc:

    Vietnam

    Units:
    Dac Cong - Special forces
    Experience:
    Cambodia
    Laos
    Sino-Vietnamese Border
    Vietnam

    Cuba

    Units:
    Tropas Especiales - Special forces
    Experience:
    Angola
    Ethiopia
    Syria

    North Korea

    Units:
    Special Operation Forces
    Experience:
    Border Actions

    China

    Units:
    Marine Corps
    15th Airborne Army
    Experience:
    Paracel Islands
    Sino-Soviet border
    Sino-Vietnamese border

    Non-Aligned or Neutral Nations:

    Rhodesia

    Units:
    Rhodesian Light Infantry
    1(Rhodesian)Special Air Service Regiment
    Selous Scouts
    Experience:
    Rhodesian Bush War

    South Africa

    Units:
    1 Reconnaissance Commando
    32 Battalion
    44 Parachute Brigade
    Experience:
    Angola
    Namibia

    Israel

    Units:
    Sayeret Matkal - Special Forces
    Shayetet 13 - SEALs equivalent
    Yamam - counter-terrorism unit of the Israel Border Police
    Experience:
    Yom Kippur
    Southern Lebanon
    Entebbe - Sayeret Matkal only

    Egypt

    Units:
    Task Force 777 - counter-terrorism unit
    Saiqa Commandos - Special Forces
     
    Experience:
    Cyprus - Task Force 777 only
    Sinai
    Libya - Saiqa Commandos only

    Sweden

    Units:
    Fallskarmsjagarna - Parachute Rangers
    Kustjagarna - SEALs equivalent
    Experience:
    Congo

    Finland

    Units:
    Erikoisjaakarit - Special Jaegers

    Ireland

    Units:
    Army Ranger
    Experience:
    Congo
    Lebanon

    Brazil

    Units:
    Paratroopers Brigade
    GRUMEC - SEALs equivalent
    NuCOE - Special Forces unit of the Military Police of Rio de Janeiro State
    Experience:
    Dominican Republic
    Araguaia

    Nigeria

    Units:
    Special Boat Service
    31st Airborne Brigade
    Experience:
    Biafra

    Kenya

    Units:
    20th Parachute Battalion
    General Service Unit - Paramilitary unit of the Kenyan Military and Kenyan Police
    Experience:
    Shifta War

    Morocco

    Units:
    Commandos
    Experience:
    Western Sahara
    Zaire

    Philippines

    Units:
    Special Forces Regiment
    Special Warfare Group - SEALS equivalent
    1st Scout Ranger Regiment
    Experience:
    Anti-guerrilla operations

    Indonesia

    Units:
    Kopassandha - Army special forces
    KOPASKA - SEALS equivalent
    Experience:
    East Timor
    Western New Guinea
    Kalimantan

    Mexico

    Units:
    BFP - Paratroopers
    Infanteria de Marina - Marines

    Thailand

    Units:
    Royal Thai Marine Corps
    UDAU - SEALS equivalent
    Experience:
    Laos
    Cambodia
    Southern Thailand

    Chile

    Units:
    Comandos
    Buzos Tacticos - SEALS equivalent
    GOPE - Special force of military uniformed police
    Experience:
    Tierra del Fuego

    Argentina

    Units:
    APCA - Special operations force of the Argentine Marine Corps
    Halcon 8 - Commandos
    Experience:
    Tierra del Fuego
    Tucuman

    Austria

    Units:
    Jagdkommando - Army special forces
    GEK - Counter-terrorism special operations tactical unit

    Switzerland

    Units:
    Grenadiers - Army rangers
    Fsch Gren Kp 17 - Parachute Reconnaissance Company

    Yugoslavia

    Units:
    63rd Parachute Brigade
    12th Naval Infantry Brigade

    Special Thanks:

    ResFu
    for helping out with the Polish names and units.
    jamoecw
    for U.S. unit experience.
    llunak
    for correcting Czech names and adding Slovak names.
    steelgonads
    for correcting Portugese names

     

    Xtended Soldiers.zip

  3. On 30/09/2016 at 3:12 AM, Chris said:

    The first build will be a simple test build - a combat mission between eight Xenonauts with basic armour and the starting weapons from X1 (shotguns, rifles, sniper rifle, LMG) and roughly six Psyons (formerly Caesans). The battle map will be an outdoor forest map with no UFO; it'll just be a straightforward deathmatch between the two sides. There will be strong similarities with Xenonauts 1 in the first build, which is intentional - we want to reassure people that we're not planning to dumb things down for X2 despite moving to 3D, and because assets from X1 make excellent placeholders until we create the new X2 assets to replace them. That said, the sequel is not simply a remake of Xenonauts 1 in 3D ... we just want to make a fun and playable foundation for the game based on the first game before we start changing things up. After all, it's much easier to test a new or altered mechanic if it is embedded in a working game and you are able give it a proper playtest.

    I think an Evil Alien Shed is in order.

  4. I like the mod. But when I install the mod some of the Nationalities don't show up and instead are replaced with #####. It's starting to bug me is there anything I can do to fix this?

    The only mods I'm using are Oppressive UI, Realistic armors, new ranks, and some new maps.

    Are you using the download link from this thread? If you are, that is an old version and you need to go here: http://www.goldhawkinteractive.com/forums/showthread.php/10970-v1-07-Xtended-Backgrounds-Mod-(v0-7)

    I no longer develop the mod and Ogaburan has taken over the reins so that thread is where you should look.

  5. Would it be possible to have soldiers that have been hired but have not yet arrived appear on the soldiers list? I ask this as the current game I'm playing, my troops are dying like flies and I find it very hard to keep track if I've hired troops or not when I need to replace dead troops as there is currently no way to check.

    The most straightforward implementation I can think of is to have the hired soldier appear on the soldier management list as soon as they are hired but have their assignment as "ETA-2 days" or something like that. It would be nice to have the ETA count down as well.

  6. My somewhat arbitrary values are not based on population

    I'm not sure what the values are now but in the original mod the values were based on political lines and from game lore that said that Xenonauts were primarily a Nato and warsaw pact organization. USA and Soviets were chance 10, Nato and Warsaw Pact nations were 8 iirc, Western allies and communist bloc were 6 or 4 iirc, all other nations were 1. If a nation had a sizable minority I usually assigned them a 1 as well.

  7. Only ones I can think of would be the countries Ogaburan added in Xtended background. (The mod he based it one got added to the game I believe however? So only nations he added [iran last time I checked] would be needed) But since its a mod you could argue that those flags dont have to be done now, or by you either.

    I added a lot of new nations to Xtended Backgrounds after Goldhawk incorporated an earlier version. Ogaburan has added Iran and split the British up into the different Home Nations since he's taken over. Maybe have a template so modders can add their own flag.

    But I do think a generic United Nations flag should be done if as nothing else but a default/fallback flag if one wasnt defined for a given nationality.

    This idea gets my vote..

  8. I'm away from my pc at the moment but You'll probably find it's also due to there being 2 instances of the regiment name being in strings.xml.

    When Goldhawk incorporated an earlier version of my mod into the game, all they did was append them to the end of the file and not delete the old ones. My guess is when ogaburan updated strings.xml he probably overwrote the original regiments and left the appended ones in.

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