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mhdamaster

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Everything posted by mhdamaster

  1. Hi first off I want to say this mod really brings xenonauts to life its fairly hard but its also very rewarding and fun. I have noticed a couple of things that I thought I should mention here tho. The first one I'm not really sure its a bug since I cant get it to work 100% of the time but I'll still mention it. When shooting at a wall/door to break it I feel like shooting past it, when it appears red with a 100% block message, lets me hit it more consistently. On the other hand shooting at it, when green and with the actual calculations going, seems to result in decreased (arguably intended) accuracy. Again this might be just my imagination but I thought I should mention it. Now the second one and this I'm pretty certain is a bug. I checked on the known bugs section and its not there so I will put it here. While on the screen where you equip your soldiers you can drag a rocket to the rocket launcher to change it from fragmentation to whatever rocket type you are dragging. This does NOT reduce the total number of rockets you have. So you can equip as many rocket launchers with stun rockets as you want with a single stun rocket. Needless to say this lets your soldiers maul any alien forces that are weak to stun gas for free. Works insanely well on caesan and sebillian probably on any alien that is not immune to stun gas e.g. xenomorph,reaper,etc. So yeah. I love your work on this mod guys and I hope you are all doing well. =D
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