Jump to content

Chris

Administrators
  • Posts

    11,427
  • Joined

  • Last visited

  • Days Won

    587

Posts posted by Chris

  1. Nope, we don't have any knockback weapons yet. It's an interesting idea, although we'd have to think carefully about how it would work in-game. Shooting an alien off the roof of a building would be pretty awesome though. I suspect the animations required would be too much trouble though.

    In terms of vaulting over cover and kicking people in the face, I very much doubt that'll be making an appearence in the game :)

  2. Flames have a 50% chance of disappearing and turning to smoke each turn, and smoke has a 50% chance of dissipating each time. The fire mechanics we will implement in the final game is that any flammable tile hit by a flamer is instantly destroyed and replaced with a fire, and any flammable tile that ends a turn with a flame tile next to it will automatically catch fire too. Yes, the graphics need an update, we're aware of that.

    Morale penalties - yes, this is a possibility. Bring it up in the beta testing part of the game, I think. I'll write a wiki post with the current morale values and how the system works, because I imagine that's something that we'll want to polish up some more too.

    There will be alien weapons that behave like flamethrowers, so you'll get flamer upgrades later in the game that behave the same way.

    Re: cover, the flamer ignores cover. It only bounces back off structural walls, but will ignore cover (waist high) walls for propogation purposes.

  3. Although your suggestion to let sub-maps go off the edge of the level would solve it, it'd also allow people to put buildings half on the map, which would look a bit strange. I guess that would just be bad mapping though...

  4. You're referring to the level editor, right? Unfortunately in terms of making multiple road sections, that's just the nature of the beast really. It's not hard to create those maps in the sub-map editor, but it's hard to fit them together if you using only blocks of 5x5 roads.

  5. OK, so the wiki is meant to be a community tool really. It's not intended that I sit here and populate the entire thing. However, in order to get it started, I'm happy to write a few articles.

    What would people like me to write them on? I'm going to start with something on the Terrain Editor as I think it's a shame nobody has done any mapping yet (maybe I'll create a new subforum for it), but what would you like after that?

×
×
  • Create New...