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Jimsin

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  1. Just heard about Xenonauts for the first time today and am very excited about this particular thread - for me the 'caring about your soldiers' was always the most important thing about XCOM. Being able to name your troops - to remember the dangerous situations they'd managed to get through in the past, and the knowledge that every new mission could result in their permanent death made each turn gripping in a way that no other game has been since. Just to add to some of the previous posters - I'm also with the 'less is more' philosophy - The very fact that in XCOM you didn't have a whole load of information on each soldier meant that you started to create a personality for them from your own imagination. I really do like stat tracking though, plus the possibility of them also being injured & being able to drag them from the battlefield for a period in hospital. Also ranks, either autoassigned, or to be handed out by the player themselves. For me this isn't 'polish', this is what actually makes the game worth playing. I loved the suggestion of being able to add your own notes next to each soldier's profile, and if there were more ways of tracking them between missions then all the better. Of course some people hate their soldiers being able to die, so giving the option of having this or not at the start of a game would make everybody happy. I just heard about the new XCOM remake which is to be released at the same time - for me the one that implements this aspect of caring for your soldiers and the possibility of losing them will be the XCOM I'll be getting excited about.
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