Jump to content

Rob4590

Members
  • Posts

    2
  • Joined

  • Last visited

Reputation

10 Good

Converted

  • Biography
    Pro golfer, amateur computer geek
  • Location
    Devon, England
  • Interests
    Golf, computer games
  • Occupation
    Golf pro

Recent Profile Visitors

254 profile views
  1. With regard to the cleaners - how about a bunch of 'mini' terror missions that you have to complete? So Xenonauts get intel that a terrorist is about to hit a location (town) - can be either someone setting off a bomb in a public building, someone assassinating a politician, or someone about to simply start shooting up the town (and residents)! You then have to deploy a team to scout it out and take the terrorist out. So that's just pretty standard - but what about if the terrorist (Cleaner) isn't identifiable (ie he/she is/appears human - exactly the same as the other civilians)? So you have to wait around (not for long!) in the combat map (with a 'likely target area' to generally go towards) till they do something (set off the bomb / shoot the politician). To get progress in the cleaner network - you have to then kill / stun the terrorist before they can escape (stunning them gives higher progress as you can then 'interrogate them' to learn more of the reasons for their activity) But to make it different - your agents have to be 'undercover' because you don't want to panic the civilians in the town with a full scale military presence - so your agents are restricted in what they can use / wear - so no armour (just civilian clothes), only pistols (so they can have them hidden in a shoulder holster / tucked in the back of trousers) - pretty much the same (no armour / only pistols etc) would apply to the Cleaner(s) as well though - as they don't want to be discovered before completing their objective. Again - to keep the missions different to normal ones - and more 'undercover' - maybe you can only take a smaller team (4-6) as well? Sometimes the cleaner would succeed in their mission to blow something up / kill someone - sometimes they would miss - either way they are then going to try and escape. So then maybe if they only injure (or miss) the politician, you need to escort the politician to a safe house as well as trying to kill / capture the terrorist(s)? Or maybe you don't have enough manpower to do both - so you have to choose which is more important (which might give better progress on the cleaner counter)? Perhaps have the Cleaners trying to steal something (intelligence materials?)? You have to stop them making it to their escape vehicle / safe house, and recover the item. Could also have double / triple missions like this - 2 or 3 targets - and your agents can be deployed in multiple locations (if you ever played Fantasy General - the original - you had scenarios where you had to split your forces in spots all over the map) - so do you deploy all together - and guarantee picking off one/two targets, while failing at 1/2 others. Or do you send 3 small teams to try and complete all the missions?
  2. As the title says. Log and save attached output.log user_day_75_crash_site_manual_save-2.json
×
×
  • Create New...