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flegmatical

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  1. I tried this for my game. Thanks, it seemed to work
  2. Hello, I have an iron man save where the AI will just hang during it's turn. I've tried moving differently, but it happens every time I press end turn. I have provided the save. I don't have time units to walk back into the ship and abort, so I'm not entirely sure what to do. Mods I have enabled: Armoured Assault! 1.2 Random Map pack arctic collection 1.0 random map pack desert style 0.2 Random map pack farm edition 1.4 Extended weapon descriptions for fighters 1.0.1 Khall's more portraits 1.0 Khall's Tundra tileset 1.0 Lore+ 1.1c2 NewCars 0.5 And the X:CE stuff Aut.sav Aut.sav
  3. It would be interesting if the player could choose to go a route of "human" tech through much of the game, with their own strengths and weaknesses versus alien tech. As it has been now, and in Xcom games, you basically replace everything with alien tech or you die. But in reality, I think humans would try to adapt tech to face the new threat in a much bigger degree - an example here is kevlar, probably not much use against plasma, but surely we must have something to could provide better protection? Ballistic guns/ammo that could be researched for better effectiveness against the aliens? (I know there is laser weapons, but they're pretty much just the tier before plasma) Edit: I saw now that Chris has mentioned some of this in his "rethinking the strategic layer" post. I like
  4. I can't get enough Xcom, and am all for making a 'perfect' version I would like to see 3d if you pull it off in a stylish manner, and there are random generated maps. I see a lot of the guys here are afraid that it won't have that 'xcom feel' to it. I understand, I had that same feeling when starcraft 2 went 3d, but they managed to pull it off beautifully. 3D gives more room for visualizing the equipment on the soldier. I think that would be cool. One thing I found lacking in Xenonauts were the aliens themselves. I find their design to be a bit "timid", and I wouldn't feel intimidated by them when I first encountered them. Though I would learn to fear them simply because they tore into my troops. And I couldn't decide if I thought the star trek-ish shirts were silly or not. I would like the art direction/scenery to be a bit more bold. I'm not saying you should go crazy and make cartoony battles on top of mount everest... But I think part of why I like Terror from the Deep, is because there is this feeling of 'epicness' there with all these atmospheric locations you can relate to. Deep under the sea with Atlantis-like structures, on some exotic Easter Island-like location with tourists caught in the mix. On a big cruise ship (the tactical nightmare). I really like that there feels like there is some story/soul to each location you go to, and not just some bland place in the middle of nowhere. Xenonauts did some nice things here, I really liked some of the arctic settings (gave me some of that The Thing feel), a good example of how they did it better than Xcom1. Same with some of the desert locations, where there were actual houses. And. I just want to add another voice to bringing in some elements from Xcom: Apocalypse. I really liked the factions/corporation part of Apoc, where the aliens could infiltrate even the supplier of your armament/interceptors. And I liked how you could raid them, even if there weren't any aliens there (of course they would be pissed). Applied to a Xenonaut setting, you could for example raid the governments that have flipped and are cooperating with the aliens. This could be some random government target. They in turn could gradually be supplied by the aliens to fight against you. Just throwing out thoughts. There weren't infinite amounts of the stock equipment to be bought either. I remember having a shortage of magazines for my machine guns. But that might be silly, I don't know. It made a logistical challenge for me until I got better equipment though. One more thing: I really like lots of stats when I finish/resign a game. How many kills total / missions/ types / lost troops / civilians / UFOS / Interceptors / Bases, by month / year, etc. Does Xenonauts have this? It's been a while since I played. My Iron Man game is brutal, so I haven't finished Any way, I really think this adds a lot of polish to a game. And I always loved this when I finished a civilization game. A score would be awesome as well.
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