How does one fix this? I̶ ̶h̶a̶v̶e̶ ̶t̶h̶e̶ ̶s̶a̶m̶e̶ ̶i̶s̶s̶u̶e̶ ̶-̶ ̶u̶s̶i̶n̶g̶ ̶X̶C̶E̶ ̶0̶.̶3̶2̶,̶ ̶s̶t̶e̶p̶p̶i̶n̶g̶ ̶o̶n̶ ̶a̶ ̶t̶e̶l̶e̶p̶o̶r̶t̶e̶r̶ ̶d̶o̶e̶s̶ ̶n̶o̶t̶h̶i̶n̶g̶.̶ ̶
I̶ ̶t̶r̶i̶e̶d̶ ̶c̶h̶a̶n̶g̶i̶n̶g̶ ̶t̶h̶e̶ ̶v̶a̶l̶u̶e̶ ̶o̶f̶ ̶T̶e̶l̶e̶p̶o̶r̶t̶U̶s̶e̶A̶P̶ ̶t̶o̶ ̶1̶,̶ ̶i̶n̶ ̶b̶o̶t̶h̶ ̶t̶h̶e̶ ̶f̶i̶l̶e̶s̶ ̶"̶X̶e̶n̶o̶n̶a̶u̶t̶s̶/̶a̶s̶s̶e̶t̶s̶/̶m̶o̶d̶s̶/̶x̶c̶e̶/̶c̶o̶n̶f̶i̶g̶.̶x̶m̶l̶"̶,̶ ̶a̶n̶d̶ ̶"̶X̶e̶n̶o̶n̶a̶u̶t̶s̶/̶a̶s̶s̶e̶t̶s̶/̶c̶o̶n̶f̶i̶g̶.̶x̶m̶l̶"̶.̶ ̶R̶e̶l̶o̶a̶d̶e̶d̶ ̶m̶y̶ ̶s̶a̶v̶e̶,̶ ̶a̶n̶d̶ ̶n̶o̶ ̶l̶u̶c̶k̶;̶ ̶t̶h̶e̶ ̶p̶r̶o̶b̶l̶e̶m̶ ̶p̶e̶r̶s̶i̶s̶t̶s̶.̶ ̶I̶ ̶e̶v̶e̶n̶ ̶t̶r̶i̶e̶d̶ ̶d̶i̶s̶a̶b̶l̶i̶n̶g̶ ̶X̶C̶E̶ ̶0̶.̶3̶2̶ ̶a̶n̶d̶ ̶l̶a̶u̶n̶c̶h̶i̶n̶g̶ ̶t̶h̶e̶ ̶g̶a̶m̶e̶ ̶u̶s̶i̶n̶g̶ ̶o̶r̶i̶g̶i̶n̶a̶l̶ ̶X̶e̶n̶o̶n̶a̶u̶t̶s̶ ̶e̶x̶e̶c̶u̶t̶a̶b̶l̶e̶,̶ ̶b̶u̶t̶ ̶s̶t̶i̶l̶l̶ ̶n̶o̶ ̶t̶e̶l̶e̶p̶o̶r̶t̶i̶n̶g̶.̶
D̶o̶ ̶I̶ ̶h̶a̶v̶e̶ ̶t̶o̶ ̶r̶e̶l̶o̶a̶d̶ ̶t̶o̶ ̶b̶e̶f̶o̶r̶e̶ ̶t̶h̶e̶ ̶s̶t̶a̶r̶t̶ ̶o̶f̶ ̶t̶h̶e̶ ̶m̶i̶s̶s̶i̶o̶n̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶c̶h̶a̶n̶g̶e̶ ̶t̶o̶ ̶t̶a̶k̶e̶ ̶e̶f̶f̶e̶c̶t̶?̶ ̶A̶n̶y̶o̶n̶e̶ ̶w̶h̶o̶ ̶h̶a̶s̶ ̶e̶x̶p̶e̶r̶i̶e̶n̶c̶e̶d̶ ̶t̶h̶i̶s̶ ̶b̶u̶g̶,̶ ̶h̶a̶v̶e̶ ̶y̶o̶u̶ ̶h̶a̶d̶ ̶l̶u̶c̶k̶ ̶f̶i̶x̶i̶n̶g̶ ̶i̶t̶,̶ ̶a̶n̶d̶ ̶i̶f̶ ̶s̶o̶,̶ ̶h̶o̶w̶?̶
-edit- Disregard. I figured out what was wrong: a pack of aliens had bunched up on the other end of the teleporter, temporarily preventing my Xenonauts from going through. I can confirm that changing the value of TeleportUseAP resolves this bug.