Hello there, im posting this because i find some bugs in your amazing mod that nobody posted about :
-renaming a dropship (tested only with charlie atm)cause a crash when trying to replace soldier in it. Need to try to rename it to the base name to see if it solve the issue.
-Corvette datacore are sold directly after the end of the GC (for 500$ -.-), thus preventing the dissasembling and thus the goodies.(i researched corvette dissasembling prior to that)
-In the early research (something like the 15 first research), it appear that some xenopedia page is missing, idk what page for what tech thought .
-Some corpse doesnt appear on the ground inventory (the inventory of the tile your soldier is on), so far its a stunned delta viper and stunned alpha (the bipedal one). Didnt had the chance to check for other.
Also, when i tried to switch the medikit of one of my guy with his weapon on the ground, the weapon vanished and i couldnt equip something during the turn (the medikit didnt, if remember well)
-Foxtrot missiles doesnt update with the alemium explosive tech, it should be mammoth => selgad, but it stay to mammoth and i cant change the missile.
Annnnddd thats all i can remember for tonight.