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Showing content with the highest reputation on 05/09/2023 in all areas

  1. So, I had moved the Ares in the same save that wasn't making a noise this time as I didn't go through the door and the barrier in one move. It was on the teleport pad as shown below and moved across the other teleport pad and the sound doubled in loudness, then it went through the barrier before stopping in the final position with the sound error happening.
    1 point
  2. I think I have found what is causing the issue - I have attached a save from another mission. If you select Ares (soldier 5 in the list) and follow the path shown in this pic, as soon as it breaks through the barrier (circled in yellow) it reliably reproduces the sound issue. Interestingly, it doesn't happen if you don't break the barrier. Nor does it happen if you go through the door and stop before hitting the barrier, then go through the barrier. It seems to only happen if you go through a door THEN go through some sort of obstacle. Also, once it is triggered, even if you reload the attached save without quitting first, the sound error loads too, even though you have moved the Ares back to the start. output.log output.log auto_groundcombat_turn_5_start-364.json
    1 point
  3. @Chris and @Gijs-Jan I have good news! It is reproducible. I loaded the save from the start of the turn, moved the Ares (soldier 10 in the list) through the door in the pic, breaking down an internal barrier on the way (see pic). The movement sound stays on after it has gone thru the door.
    1 point
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