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Showing content with the highest reputation on 03/13/2020 in all areas

  1. Yeah, that was the problem. It'll be fixed in the hotfix we're pushing out on Monday.
    2 points
  2. You're entitled to your opinion, but the data that I have and you don't (i.e. Steam wishlists) suggests that the game isn't actually about to die despite the lack of promotion the game is getting beyond our forums and our Kickstarter, whatever the Steam forums and videos might tell you. The focus at the moment is figuring out exactly what the final shape of the game is going to be. We already unveiled one vision for the game during our Kickstarter and had to walk it all back over the past 18 months because it didn't work anywhere near as well as we planned; I'm not going to do that a second time. It's much easier to sell people on a game when there's a clear set of features and a roadmap to release, and to have we need to finish testing our ideas. Sure, non beta-testers might be annoyed at the lack of communication right now but I'd be very surprised if those people are going to tune out when we start showing off all our new features and artwork just because we've gone a bit quiet since our Kickstarter a little under two years ago. We're a small team and it doesn't make sense for us to waste time on marketing when there's nothing for people to buy; we'll start pushing things on the marketing front once we announce our Early Access launch. Until then our time is best spent on the game itself.
    1 point
  3. Thanks. That purple guy is the missing model error placeholder so I'll just need to check the setup of the MARS to get this fixed up!
    1 point
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