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[v20e3 - ground combat] Med kit behavior odd


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The med kit costs more to use depending on angle, and heaps more of there is an object in between.

Here are some pics of basic angle thing:

Heal diagonal.jpg

heal orthagonal.jpg

Both pictures are using the minimum TUs to use a med kit.

OK, by an object between (for taking even more TUs), I mean: In the diagonal picture, if an object was in the NE square from the south guy. I should have taken a pic for that too. Sorry. I think the extra TUs are also charged for using a stun baton in a similar situation.

Also: if you take a wounded soldier on a mission, you can heal hi up to full at the start. Doing that healing takes way more "ammo" out of the med kit than it should.

Heal diagonal.jpg

heal orthagonal.jpg

577e7cc4349d2_Healdiagonal.thumb.jpg.ae7

577e7cc438f0e_healorthagonal.thumb.jpg.7

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