kabill Posted July 25, 2014 Share Posted July 25, 2014 There's a slight issue in aiprops: for the defensive AI type, the PathingMechanics element is repeated. See: <Defensive> <PathingMechanics FloorPreference = "0.25" /> <!-- Ensure that the Defensive AI searches around the UFO, and doesn't just blindly search for enemies. --> <Pathing Sight="2" Cover="-15" ShotPotential="-26" EnemyInfluence="3" AlliedInfluence="-3" EnemyLOS="4" Trepidation="10" ProbabilisticSearch="-6" Goal="-30" /> <Decision MinimumAccuracy = "0.15" MinimumAccuracyGrenade = "0.15" /> <PathingMechanics FloorPreference = "0.25" /> </Defensive> I don't think this is a problem for the game per se, but it creates a complication when using the mod loader with the community edition. So I wanted to point it out in case there's a chance it could be removed if/when another patch goes out. Quote Link to comment Share on other sites More sharing options...
Gijs-Jan Posted July 25, 2014 Share Posted July 25, 2014 They can be removed; so an update will get into the community edition. Quote Link to comment Share on other sites More sharing options...
kabill Posted July 25, 2014 Author Share Posted July 25, 2014 Cool, thanks. Quote Link to comment Share on other sites More sharing options...
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