llunak Posted January 15, 2014 Share Posted January 15, 2014 Save game: http://ge.tt/3b06HQE1/v/0 According to Chris (http://www.goldhawkinteractive.com/forums/showthread.php/8784-Reapers-too-powerful?p=97962&viewfull=1#post97962), new Reapers spawned from Zombies should have zero TU, but that's apparently not the case. Steps to reproduce: - load the game - end the turn - zombie will be shot at, the newly spawn reaper will move already on the same alien turn Quote Link to comment Share on other sites More sharing options...
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