Quartermaster Posted July 2, 2012 Share Posted July 2, 2012 I was just doing a Quick Battle and an Andron took a shot at one of my soldiers and then stepped into a burning fire. The Andron died and the game stopped taking the alien turns. The FPS counter in the top left was still changing so the program was running, but it seemed to be stuck in the loop that controlled whose turn it was. Quote Link to comment Share on other sites More sharing options...
jimbobfury Posted July 2, 2012 Share Posted July 2, 2012 Now that you've actually seen it happen I'm sure that's what causes a lot of the hidden movement screen deaths that were in previous versions. Alien death noise, followed by the game hanging. I tried fiddling with the files to remove any sort of damage from smoke and fire, but it didn't seem to work. I wonder if that would be worth trying until the AI is smart enough to avoid killing itself. Quote Link to comment Share on other sites More sharing options...
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