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Sounds in Air to Air combat.

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Have just tried the new build. Haven't played the game for about 6 months.

A small thing that disturbed me.

Why does all developed aircraft weapons sound the same? All guns have the same sound?

Would be nice if the cannons would sound different depending on either its laser or kinetic?

And maybe some epic multiple explosion effects for bigger ufos, when they go down.

Its not as if more immersion and variation would hurt the air combat, and sound is very potent.

Otherwise i love what you have done so far. Enjoying it a lot and i don't regret my kickstarter funding one bit.

Even though my portrait seems cursed ;)


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