Jump to content

[v19.4 Ground Combat] xeno base weirdness


Recommended Posts

3ic8.jpg

pointing a medkit at an enemy will show their health

77fw.jpg

if this a soldier fires on doorway he can kill enemy in the breach room

2q5x.jpg

there were some invisible fantom tarquets, and impassable places because of androns like was reported before

After reloading the autosave, payed a few turns then CTD after moving a soldier to a spot that might have had problems originally with a xeno not accepting healing, also the hidden movement was a light gray overlay, but i modded my own with the scripts.

edit: also some dead adron kept taking damage if shot at, and some other spot's (tiles) would deflect shots (useful for shooting around corners). And one of my soldiers could not get healed, but it worked the next turn in another spot, might have been a problem where he was standing at the time.

here is a save:

http://rghost.net/47661733

Edited by smoitessier
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...