Rogueywon Posted July 15, 2013 Share Posted July 15, 2013 Not sure if this is a bug or not. Ground mission against a shot-down (minor damage) Landing Craft UFO. I'm deploying a fairly standard mid-game squad from a Shrike. I've got the usual "large" farm tileset. I do my normal deployment and fan out across the map. There is not a single alien outside of the UFO - but I note that the alien turn is taking a little while to play out each round. When I eventually open the door to the UFO, it is absolutely RAMMED with aliens - all of them with reaction shots. From this point on, the aliens start behaving normally. The I eventually clear the thing, though even with massive save/load spamming, I end up losing a good chunk of my squad (and relying on blowing up the UFO's engines to take out a good number of the aliens). Also helps that the density of aliens is so great that some of them kill each other. The after-action reports lists 21 aliens killed - all of them within the UFO. Not sure whether this is a bug, or just one of the possible configurations for the mission. It was many, many times harder than a normal Landing Craft mission - but maybe it's not such a bad thing to have the chance of missions like that? Quote Link to comment Share on other sites More sharing options...
Redbull102 Posted July 15, 2013 Share Posted July 15, 2013 I have seen, that when my troops move in groups forward, aliens try to move backwards into better cover/position. Had it one time with a scout ufo that I saw 2 aliens moving back into the ufo when I closed the distance towards them with 2*3 man groups. 1 alien died when the ufo crashed, so there were 5 aliens inside the scout. When moving single soldiers around the map, the aliens attack most times. Maybe the aliens outside moved back into the ufo? Hope it is because of a good AI and not because of some bug ^^ Quote Link to comment Share on other sites More sharing options...
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