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Either increase or decrease the fuel of the alien heavy missile

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The alien heavy missile (fired by heavy fighters and interceptors) really should have it's fuel total either increased or decreased.

As it stands the missile can almost make a full round and hit an interceptor that dodged it the first time. But it can't QUITE make it, so it really just wastes about 5 or 10 seconds per battle while you wait for its fuel to run out. So increasing its fuel total would let it actually have a shot at hitting an interceptor on the second run, while decreasing the fuel would just make the wait less boring after you dodge it once.

Or possibly just increase its turn rate. Would make it harder to dodge, too.

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