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Financial limitations!


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In World War 2 Churchill created a "ministry for economic warfare"!

Here it must be like "ministry of insufficient funding", as it is completely impossible to wage war on six continents... unless you can win the war in a few days, with a small fighting unit.

The expences for maintenance on aeroplanes and base facilities, plus salaries to staff eat away everything, when you start building base two.

Surrender is the only option under these circumstances... which means END GAME!

BUT look on the bright side...it very well looks like real life in our world.... so; "ALMS FOR THE POOR!!!"

kindly Frank

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tips for finances, but even with this, you will have enough money to fight, not to splash.

-plot mission researches almost always add a monthly pay increase
-finishing off the cleaner base mission chain will drastically increase monthly funding.
-corpses can be sold, its the money or advancing quickly on the + damage tech in the workshop
-enemy guns, grenades and utilities that drop can be sold
-captives can be sold.
-cleaner interrogations (soldier and agent) both add a single flat cash injection when done

while in previous milestones a squad of 3 aircraft was affordable and useful most of the time, now you can get way with 2 for most of the game. as aircraft upkeep and equipment cost has increased considerably..its pretty much a must to field less aircraft overall

you can mass capture enemies and gain better funds that way (roughly double the income over corpses), but this should not be required

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If you look at trading in general; supply and demand. The prices on selling items drop after selling ONE unit...we have a big world with hundreds of scientists who are looking for new 

objects to examine... the prices should as a minimum be constant for the month, or drop if a large quantity is sold at once. We are dealing with "Alien technology", not selling potatoes.

The real killer is the expenditure on maintenance... how can you ever get a foothold on all continents, when the funding is so low, and the expences so skyhigh???

And it takes only 2 continents lost to loose the game... and we cannot even reaquire those, when lost.

As my favourite example: World War 2. It took 32million tons of supplies a year ( convoys across the atlantic ) to keep Britain fighting... and that lasted for almost 5 years.

"As a commander of a global warfare I must demand better support or step down as commander!!!"

kindly Frank

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