Komandos Posted August 17, 2023 Share Posted August 17, 2023 I suggest adding more mental states to the game (such as: "berserk"; "panic"; "suppression") that affect the behavior of soldiers and their individual characteristics. I suggest adding the following mental states: "inspiration". Inspiration can come to a soldier for several rounds if the enemy is successfully killed. In this state, all characteristics increase. "Fear". Fear can take hold of a soldier for several rounds if the enemy is unfamiliar or there are many enemies. In this state, all characteristics are reduced. Quote Link to comment Share on other sites More sharing options...
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