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Walls cut off or "see through" when has hidden players behind it


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I think that if someone stands behind a wall or an object that completely covers the soldier the walls should either get a cut off view (dunno correct name for it) or even get semi transparant which perhaps is the easiest way to handle it. So that we can easily see when someone is behind a wall or large object. Ultimately even if you mouse over an object or wall it could go semi transparant so we can fully explore the map.

I think this would greatly help controlling your operatives.

Been a while since I tried the game now and perhaps something like it has been added, in that case, just ignore this :)

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