ezryder Posted July 3, 2012 Share Posted July 3, 2012 Probably more of a balance issue, but posting just to make sure it is known. Easy difficulty, Day 15 of the first month and I have multiple UFO sightings at a time (3-5 UFOs within a few game minutes or hours of each UFO being detected) and my F-17's can't catch the UFOs. Then there will be no sightings for a day, then another swarm of UFOs. The first 5 or so days of the game I get one or two UFOs and my F-17's can catch and down the light scouts and scouts. But before the first month is even out I am discovering I need to have Mig-32's to be able to even catch up to UFOs. That's a pretty steep difficulty increase for just the first month (building Mig-32s on initial funding + any scrap gotten from ground missions). I'm finding the difficulty has ramped up considerably in this version compared to V10. Quote Link to comment Share on other sites More sharing options...
Matthew Posted July 3, 2012 Share Posted July 3, 2012 We are working on the game balance. Thank you for your feedback! Quote Link to comment Share on other sites More sharing options...
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