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[V1.3 - Ground Combat] Have to kill/stun all aliens to end mission


chiroho

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Running the 1.3 build from December 10th

In X1, if the player maintained control of the crashed alien ship for three turns the mission would end regardless of aliens remaining on the map. This functionality currently isn't working in X2 as I had a mission today where I killed all the aliens in the crashed Probe and waited 10 or more turns but the mission did not end until I searched the map and was able to locate the remaining alien and kill it. 

Edited by chiroho
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