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[V10.2 - Geoscape/Base] Number of available scientists doubles


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Due to the game crashing occasionally, I often save and load. Sometimes this seems to double the number of available scientists.

I was starting with 10 scientists. First time the bug occurred I had 20 out of a maximum of 10 scientists, and 60 out of a maximum of 50 lab space. Next time it's been 40/10 scientists, 80/60 lab space, 80/10 scientists 120/60 lab space up to currently 160/10 scientists and 200/50 labspace.

This only applies to scientists available for research. I still have only 10 scientists hired.

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