TMP Posted May 22, 2012 Share Posted May 22, 2012 Due to the game crashing occasionally, I often save and load. Sometimes this seems to double the number of available scientists. I was starting with 10 scientists. First time the bug occurred I had 20 out of a maximum of 10 scientists, and 60 out of a maximum of 50 lab space. Next time it's been 40/10 scientists, 80/60 lab space, 80/10 scientists 120/60 lab space up to currently 160/10 scientists and 200/50 labspace. This only applies to scientists available for research. I still have only 10 scientists hired. Quote Link to comment Share on other sites More sharing options...
Guest Posted May 22, 2012 Share Posted May 22, 2012 Yeah, I get this too, it's a known bug where scientists count as unpaid civilians I believe. Quote Link to comment Share on other sites More sharing options...
Matthew Posted May 25, 2012 Share Posted May 25, 2012 Yes it is a known issue. If you save the game, and load it while there is an active research the number of scientists will increase. It will be OK in the next build. Quote Link to comment Share on other sites More sharing options...
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