Jump to content
Sign in to follow this  

[X:CE 0.35] Miscellany

Recommended Posts

Hi, now I'm playing xenonauts with x:ce 0.35 and I'm going in the middle-end of the game.
I hope there is some gap in the next update for the translate in Spanish and these issues, suggestions:

-Spanish translate 1.65 + XCE 0.35
-Into Missions. Burst animation in heavy machine gun should keep more time shooting, in these moments has the same animation time as a one-shot weapon.
-Into Missions. Alien captured with life. should appear a message that he has been captured alive.
-Into Missions. There is no indication that he is inside and keeps the 5 turns a UFO. Maybe a count down.
-Into Missions. The weapons slots are highlighted with yellow edge, but the grenades do not.
-BASE. Cient/Engineers/Interceptors. When you hire a Cient/Engineers/Interceptors you do not see the hours of come, perhaps you should see the movement of items in two places:
1. In your own room
2. Storeroom.
Maybe a column of ETA:


-BASE. When you transfer items from base to base, You do not see the ETA.
-BASE. Vehicles, they always come back intact. Maybe some days of repair.
-BASE. Soldier Equipament. Soldier no salary cost/month does not appear. Although it's 5k but maybe it should be random.
-BASE. Soldier Equipament. The selection of soldiers can not be seen if it is a red or black. maybe make it transparent or a framework:

07.seleccion no se ve rojo.jpg
-BASE. Soldier Equipament. Soldiers when they have a health less than 50 percent are placed outside the tranport and their equipment is unsettled. they only keep the role correctly, the rest is random.
-BASE. Storeroom. there is no clear distinction of wallscreen or text, when there is a Storeroom build, no build and other without articles.
-GEOSCAPE. In most popups the name of the base should appear, where that info has occurred.
-GEOSCAPE. When a popup appears would go at more slow speed GEOSCAPE, do not keep the desired speed as super fast.
-GEOSCAPE. There is no info bottom, when infantry recover from injuries. Only when ships are recovered.
-MAP. Cruiser (this a very annoying bug). The cruiser presents several problems:
1. The roof is not revealed and the ground floor remains black:

2. Ultimate floor when there are xenosaunts and they rebel the room, there is an object that is overlap and also the xeno:

3. Outside near the fuselage, this remains behind:

04.Cruiser bug_et detras.jpg
-MAP.Medium and Big UFO overlap to xenonauts:

-MAP.Train overlap to xenonauts:




Imo is a great game very well balanced, very long as it should be. pure xcom classic, great work among all.

Edited by capiqua

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this