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endless footsteps


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Had this happen just now. Sent a guy running through a door, he didn't have enough APs to open it/walk through, so he stopped in front of the door. (ended up with 0 AP)

I suppose I did issue a move order to another trooper as well shortly later so there was multiple dudes moving at the same time.

The footsteps kept playing through the turn and hidden movement, and ended when I moved the culprit trooper again.

Edited by Kaguya
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