Jump to content

Search the Community

Showing results for tags 'research queue'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • XENONAUTS 2
    • Monthly Development Updates
    • Xenonauts-2 Releases & Patch Notes
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation

Found 1 result

  1. Make it possible to add new research to the queue before the end of previous ones, as is now the case for Engineering. It often happens that a new important project appears when the current one is still in the process of research. Selecting a new project automatically cancels the current one, losing all existing progress in it. This is especially important at the start when there are few scientists and the research time is quite long. Although it would be ideal to return the system of the old UFO, where player can simultaneously research and produce several projects simply by dividing the staff.
×
×
  • Create New...