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Found 2 results

  1. The med kit costs more to use depending on angle, and heaps more of there is an object in between. Here are some pics of basic angle thing: Both pictures are using the minimum TUs to use a med kit. OK, by an object between (for taking even more TUs), I mean: In the diagonal picture, if an object was in the NE square from the south guy. I should have taken a pic for that too. Sorry. I think the extra TUs are also charged for using a stun baton in a similar situation. Also: if you take a wounded soldier on a mission, you can heal hi up to full at the start. Doing that healing takes way more "ammo" out of the med kit than it should.
  2. I have tried using med packs a couple times, and it seems that after two or three attempts that although there are still 'points' left in the med pack, continuing to attempt to render first aid subtracts points from the med pack, but doesn't actually have an effect on the soldier it is being used on.
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