Jump to content

Search the Community

Showing results for tags ' soldier recruitment'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • XENONAUTS 2
    • Monthly Development Updates
    • Xenonauts-2 Releases & Patch Notes
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation

Found 1 result

  1. It has been raised numerous times in the forums that the current hiring system is inadequate. It's basically the same as the one from X-Com, which has a number of issues with it. The first issue was that it encouraged hiring / firing soldiers until you had a squad of randomly-generated supermen, which isn't very interesting and distorts the game mechanics too much. The second issue is that you might be looking for a soldier with a high stat for some reason - maybe you want a high-strength soldier to deal with lugging a rocket launcher around or something. The current system is blind luck when it comes to whether you'll get what you need or not. Instead, I'd like to implement a new system as part of the new GUI that will allow the player to manually select soldiers from a pool of twelve soldiers. This pool is always 12 soldiers; every time you hire a soldier another is added to the pool. Possibly firing a soldier would put him back in the pool (displacing the most recent recruit), to stop exploitation. The members of the pool will be refreshed at the rate of, say, one new soldier per week. There will also be a modifier in place to punish people for losing too many soldiers per month. If more than four additional soldiers are recruited into the pool in a calendar month, the sixth will have a penalty of -1 to all his attributes. The seventh will have -2 to all his attributes, up to -4 for the tenth soldier and beyond. What do you guys think about that?
×
×
  • Create New...