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Showing results for tags ' intercept'.
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First UFO spotted. 2 Condors sent to intercept. UFO lands. I send the Chinook. Then I completely forget my own advice and don;t send it to a waypoint. UFO takes off just as the Chinook approaches. Quite a few survivors from what I could see before the reload Second time out.. Use the waypoint for the Chinook. UFO takes off and lands again. Chinook intercepts without a problem. Pretty daunting for a new player though, I'd imagine?
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I would quite like to see a crew total on the intercept screen. This would let me know if I have forgotten to replace injured and killed personnel just before I sent a team out again. I reckon it could go in the armament column, as a fraction like 8/12. At a glance you would see "oh there should be more guys in there" rather than arriving at that terror site with three dudes due to terminal forgetfulness. I guess that could get harder later if the dropship gets armed, and it does not easily cover vehicles. Any other ideas?
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If you send two interceptors, from two different bases, after the same UFO, then once the first one to reach it shoots it down, the other one triggers a "UFO x has escaped to space" message. In case you are wondering, I sent two interceptors as the ufo was equidistant from my two bases, so I did not know which way it would head.