Any way to add flashbangs and fatigue in to the game?
I'd love a non-lethal way to take out aliens, even for just a few turns, till the area is secured, so I can do some probing of my own.
Fatigue is a mechanic I'd love in the game. ATM I try to run around as much as possible, so I can gain as much APs as possible. Guess I'm not the only one, so I was thinking of adding this, which you gain from both lethal and non-lethal damage, running at full AP over time, panicing etc.
Just wondering