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Found 2 results

  1. In originall XCOM aliens often were in first or second flor of the buildings. I see on videos on YT that never, or almost never Aliens are on high floors now. It would be nice for them to hide and shoot from windows, then hide.
  2. Is there a source of specific information within the game that details exactly what each base building does? For example I've had a few questions pop in my mind while playing: -Something that tells how much storage space is provided by the storeroom -Something Describes what the missile battery actually does so that the player can determine if they need/want more than one in their base. Is it for interior defense, or exterior defense -Describing which buildings allow access into the base (IE hanger/garage; both, one or the other) -What a medical center actually does (increase recovery times i would imagine) To solve this, i think either a new xenopedia section should be created specifically for buildings, or to incorporate tool tips when the mouse is hovering over the structures. Just a thought to address some of my confusions, otherwise I have been thoroughly enjoying the game throughout its development.
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