Jump to content

Search the Community

Showing results for tags ' build v9.5.1'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • XENONAUTS 2
    • Monthly Development Updates
    • Xenonauts-2 Releases & Patch Notes
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation

Found 1 result

  1. I'm currently uploading Build V9.5.1 to Desura now. This contains only bugfixes. - Various mis-set tiles have been updated - The manufacturing projects should now be set up so they are categorised correctly and no longer all have the laser pistol image - The Alenium grenade should now be equippable and should display its name correctly in the manufacturing - Bombers and Heavy Fighters now have weapons, so should actually fight you. Try to avoid letting the bomber hit your aircraft with its main cannon (there won't be much left afterwards)! - The Light Drone in the terror missions now explodes properly rather than turning into a Caesan. It looks pretty cool actually, I'm quite pleased with it. Still need to add an injury animation for it though. - Ferret should be a bit more resistant to ballistic weapons. - Frag rockets and Alenium grenades should now use nice explosion graphics rather than the old placeholders. Hopefully the Corvettes will also spawn with crews when attacked now, but I'm not sure. I'm having difficulty testing it in the dev build due to the way the AI works. If anyone reaches the Corvettes, please let me know either way. Please give it a play. It'll be going out to the press tomorrow if there's no frequent crashes in it.
×
×
  • Create New...